Mods of Thusia (
thusiamods) wrote in
thusia_ooc2012-11-28 04:44 pm
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DISCUSSION: To Plot and Beyond
Hey guys, your resident mods here with a... not quite a full-out discussion post, but we'd like to get some ideas and points of note out there and your feedback on the matter. Particularly involving the latest plot and currently running plotlines. There have been a few discussions on plurk, but we'd like to have something more formal to make sure everyone has the opportunity to read and get their input on things that'll affect them.
There's a few things we'd like to touch upon with this post, the main points revolving around current/past/future plots and how we as mods can make things more fun for you in the way we handle them. Also on our agenda are things like State of the Game, God Functions, Player Accessibility, and probably more. To keep things organized, we'll be using header comments to cover specific topics and linking them in the post for easy navigation, so once you see a topic linked here, feel free to jump right to it.
CURRENT PLOTS: Moving HQ | Bitey Dogs | Weres
Week of my Life Posts | State of the Game | Affecting the Gods | Nature
There's a few things we'd like to touch upon with this post, the main points revolving around current/past/future plots and how we as mods can make things more fun for you in the way we handle them. Also on our agenda are things like State of the Game, God Functions, Player Accessibility, and probably more. To keep things organized, we'll be using header comments to cover specific topics and linking them in the post for easy navigation, so once you see a topic linked here, feel free to jump right to it.
Week of my Life Posts | State of the Game | Affecting the Gods | Nature
Re: STATE OF THE GAME
Re: STATE OF THE GAME
Re: STATE OF THE GAME
But RELATIVELY SPEAKING, running a flood is a lot easier than running a horde of dragons. It is harder, naturally than NOT running a horde of dragons at all, but ... well, not running a horde of dragons and expecting them to be as effective as the flood is why we're here.
Re: STATE OF THE GAME
We are happy that other solutions/additions were proposed in response to Eizon, that is good and exciting and I think Aviy plurked about having fun with that post because charas were coming up with other ideas in response.
Obviously that doesn't solve the problems with how it was couched and the frustration of feeling limited to one path that was handed to everyone, but hopefully as more stuff develops we(TEN??) can throw in new elements and IC complications that'll shift the event into something that feels more engaging on the player side. THE POINTS YOU HAVE MADE ARE GOOD and I personally agree with them in terms of how events should be run.
AS FOR THE EARLIEST POINT, I applied to being a mod with the knowledge that encouraging Gods to run cool things was part of my job-description so I SUPER SUPER APOLOGIZE that I haven't been helping to keep the energy up for that sort of thing (I... I was excited for your event... I'm sorry if I only said so in my own head...). I am excited for a lot of the ideas I have heard about and need to do a much better job of following up with them. I'm realizing the lack of follow up from the player side on some of them isn't just because the player lost interest, it's because they weren't motivated to continue, so S-SORRY ABOUT THAT.